What makes geometry exact, fast, and robust.
VTK, CGAL, libigl, MeshLib, and what comes next. What the STL philosophy of separating algorithms from data looks like when applied to geometry: semantic ranges, composable policies, and parallel algorithms that operate on them.
Fastest mesh boolean library. Exact. Arrangements, booleans, and self-intersection resolution at interactive speeds on million-polygon meshes. 6× faster than MeshLib, 84× faster than CGAL. Available in C++, Python, and TypeScript.
Fastest mesh boolean library. Exact. Arrangements, booleans, and self-intersection resolution at interactive speeds on million-polygon meshes. 6× faster than MeshLib, 84× faster than CGAL. Available in C++, Python, and TypeScript.